People whine whatever they get, yes. But what most do not realise, is the insane potential and FUN that the 3.2 ret has to offer. Let me explain.
- Exorcism: Now has a 1.5 second cast time, but can once again be used on players.
Now, this is a great damage boost to us, the biggest buff in the patch, it is a great opener, makes you think twice before you use it, and it is even made instant by AoW.
- Hand of Reckoning: Redesigned. Now does damage only when target does not currently have the caster targeted, but damage done increased to 50% of attack power, occurring after the taunt effect is applied.
So, I’m not sure if this is usable in PvP or not next patch, but i can say: if it works, then it is FREAKING AWESOME! A non-gcd ranged spell that if used right crits for 4000, what else would you want.
- Crusader Strike: Damage reduced to 75% weapon damage to match the new 4 second cooldown.
Nothing much to say here, lesser burst, same damage, which is good anyway in the current state of PvP.
-Seal of Command: Redesigned. This seal now deals 36% weapon damage on every swing, and deals substantially less judgement damage.
Awesome, no more self damage, the oldschool SoC days come back.
-Seal of Vengeance and Seal of Corruption: These seals have been redesigned to deal substantially more damage. Now, once a paladin has 5 copies of the debuff from these seals on his or her target, on each swing the paladin will deal 33% weapon damage as Holy, with critical strikes dealing double damage.
Are you FREAKING KIDDING ME? Crits dealing DOUBLE DAMAGE, plus a DoT??? If this seal is used well, it becomes a true killer.
-Art of War: Now only applies to melee critical hits, but will make your next Flash of Light or Exorcism instant.
A slight nerf, but reasonable as it makes Exorcism instant as well.
See, it’s not that bad after all, after re-evaluating everything, is it? I am sure that many will share my opinion
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